Graffiti Time

Graffiti Time

Graffiti Time game is back! Mr. Fat Cap is travelling universe to paint graffiti.
Sneak through the streets to make pieces and tags. Fly over the level to use double jump.

Avoid robots who are trying to catch you. Make the streets look beautiful again.
Ride the mini cruiser board and make kickflips for the extra money.




Key Features:

- Skateboarding race mode
- Challenging Extra Mini Games
- Freehand tagging mode
- Cool animations
- The creator of the game is graffiti artist in real life.
- For all the fans of getting up game about the Trane writer, but now on your mobile phone!

Get Started with Graffiti Time

Use Arrows to Move and C to paint or enter to Tagging mode

On Mobile use on-screen buttons

Key Aspects of the Game

Unique Graffiti style 2d game. Run, paint on cars, find spots for free-hand tagging.

What themes or concepts do the tags highlight about the game?

The tags used to categorize the game are: drawing, platformer, skate, skateboard.

Which type does this game fall under?

The classification that best describes this game is Adventure.

Which gender group is the game most suitable for?

This game should be played by Male & Female.

What technology or framework is used to develop Graffiti Time?

This game was developed using the Construct 3 framework.

Is the game compatible with mobile operating systems like iOS and Android?

Yes, Graffiti Time is mobile-friendly for both Android and iOS users.

Is the game safe for children to play?

No, Graffiti Time is not safe and appropriate for children.

What game development company is responsible for this title?

The responsible team for this game’s development is Miniduck.

Who is the target audience of this game based on age?

The Kids, Teens, Young Adults, Adults, Seniors age groups would enjoy playing this game.

Does the game show any blood-related visuals?

Yes, Graffiti Time shows blood-related visuals.

Is any form of inhumane behavior present in the game?

Yes, Graffiti Time involves acts of cruelty or malice.
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